slayer_in_the_shadows.sprites.character
#
Character class from
Module Contents#
Classes#
Base enemy class from which the various enemy types are made |
- class slayer_in_the_shadows.sprites.character.Character(bottom, left, sprite: str | None, health: int, speed: int, attacks: list[slayer_in_the_shadows.sprites.attacks.AttackSpec], game, hit_box_alg: str | None = None, character_scaling=constants.CHARACTER_SCALING)[source]#
Bases:
arcade.Sprite
Base enemy class from which the various enemy types are made